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Dungeon master game
Dungeon master game







Prior to DM’s release, CRPGs generally consisted in some form or fashion of the following: It’s hard to overstate just how special this new view of reality was in 1987-89. But now you could SEE everything you were doing with uncanny precision and realism. You still needed to map this dungeon with paper and pencil. Plus, the game is really pretty fantastic.įTL took one of the core experiences of Dungeons and Dragons and placed all of the weight technology and their creativity could muster squarely on the table, crushing all previous expectations into a whole new paradigm. Is it the best dungeon crawler created? Not necessarily, but that still doesn’t make the game any less awe inspiring.Īnd it was a jaw dropper regardless of the platform you were using as it so intensely and completely reimagined the core dungeoning experience creating a realism that was shocking. Not a bad thing, really, as this “universal translation” allows everyone to speak the same language around the game and not get caught up in confusing differences or pissing contests. Other than a few minor color differences, rightly or wrongly the port was pixel-perfect everywhere it went.

dungeon master game

And its immediate success soon had it being ported to various platforms including the Amiga in 1988. The game launched for the Atari ST all the way back in 1987 (its copyright dates back to 1986). “When this came out, it was mind blowing.” - GHostLPs

dungeon master game

It is the pioneer of a niche genre for hard-core fantasy and puzzle gamers, and the game has a deeply devoted fanbase all over the world even to this day. It all started here, my brothers and sisters. It is the first-ever first-person 3D RPG real-time dungeon crawler. Straight-up: Dungeon Master (DM) is the first of its kind and its level of innovation is staggering.









Dungeon master game